Project Folklore:
Why Did Baba Yaga Take My Brother?
UDK 4 - Vive
Website Link:
https://babayagavrgame.wordpress.com/
Developed at the Florida Interactive Entertainment Academy in Orlando, FL.
Why Did Baba Yaga Take My Brother, also known as Project Folklore, is a VR-narrative experience for young children. Developed as a research tool for a University of Florida doctoral student, the game was built to evaluate how well young children are learning the concept of empathy and displaying empathic behavior.
What Did I Do?
I focused on game design, writing, and audio development.
Some highlights of my work include:
-
Game Design and Documentation
-
Conceptualized and documented the game's core gameplay loop and interactivity mechanics.
-
Prototyped several different tutorials utilizing both infographics and scripted gameplay.
-
Iterated upon gameplay and usability based on playtest feedback.
-
Researched into game usability for children.
-
-
Dialogue Recording and Writing
-
Wrote the dialogue and structured the dialogue trees for the game's interactable NPCs.
-
Directed, recorded, and processed the dialogue audio files.
-
Project Presentation